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Es werden Posts vom 2024 angezeigt.

Portal zur Galerie der Weltenschmiede

Testlauf für ein kleines Portal zur Galerie der Weltenschmiede , welches mit Rosebud.ai zusammengestiefelt wurde. Nett und niedlich, wenn ich bedenke, wie schnell ich damit den Code zusammenhatte. Mal gucken was noch daraus wird: WeltenSchmid Portfolio Portal

Warhammer 40k: Vraks

Sasha Cyberdancer

  Aktuelles aus dem Renderstudio.

Why Do Video Game Studios Avoid Blender?

Spine Tutorial - Skin Workflow

Kurze Anleitung, wie effektiv neue Skins für Figuren in Spine erstellt werden.

Ye good old minoian labyrinth

 Time for some fresh stuff.

DAZ Studio 3D Render Falba Feuerschweif

       

Candy Rose & Lana Nikols intimate moment

   Enjoy!

Uuhai - Khar Khulz

Unreal Engine Animation Retargeting Toolkit

  Worry not; this worked for me with DAZ3D Genesis 8 figures retargetet for Manny and Quinn in UE5.2.1 - but yet I'm not satisfied with the tingle, tangle, tinkering around. It's better than the raw stuff you get from the or lezz say got. Epic pimped their system by now but still... there is so much troubling the ways of getting all the different models from different artists with their own naming conventions in a convenient fashion over to UE5. Prior to this I posted the forget about retargeting video, where the tutor was using the Advanced Locomotion System with different kinds of actors just by renaming the bones. Found a naice DAZ Script which does this in a semi-automatic style. But, o dizzy head, I should work on it instead of writ(h)ing and rambling about it.

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